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Anti-Gravity Device

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The Anti-Gravity Device (反重力装置) is a machine and boss enemy from the first Strider and all its ports. It serves as the second-to-last boss in the third stage and as a sub-boss in the fifth and final stage. An updated form of this enemy appears in the sequel, under the name Gravity Core (重力制御装置), serving as the boss of stage 3-5 and Stage 5-3. This device is also seen in the Strider II/Returns games, as a sub-boss in the final stage.

Contents

ModelsEdit

StriderEdit

Antigravity
Anti-Gravity Device (CPS-1)
Strider KageAdded by Strider Kage
The Anti-Gravity Device is a computer created in order to control gravity[1][2]. The core computer moves around within the system, capturing anyone that comes close to its gravity pull, and then throwing them violently against a wall[1]. It also has a few atom-looking objects circling around it, which damage upon contact but are easily destroyed. The influence of the core's gravitational force is strong enough to produce abnormalities in the gravity of any room close to it[3], which takes the form of a "reverse gravity" effect in which Hiryu is forced to walk upside-down on the ceilings.

This computer system was created by the two Kazakh research teams under Grandmaster Meio's direct orders. Such a marvelous and innovative idea required the thinking power of both teams, and they worked diligently to have it completed as fast as possible[4]. After discovering it was completed, Meio was pleased with the results and had it installed in the Balrog.

The Anti-Gravity Device was installed on board of the Flying Battleship Balrog, serving as its core and the force which makes it soar through the skies[5][2]. Hiryu destroys it during his infiltration of the ship, sending the whole battleship down in flames. A second one was created and installed within the Third Moon, as part of Meio's diabolical plan to eradicate all life on Earth[4]. Hiryu destroyed it as well, hindering Meio's plans in the process.

Strider 2Edit

Gravitcore
Gravity Core (ZN-2)
Strider KageAdded by Strider Kage
An upgraded version of the original design, the Gravity Core serves the same purposes as the original. This core moves around a circular metal construct, activating its gravity field at fixed intervals announced by the core turning a bright red. It also has several built-in plasma emitters, which can shoot a plasma pulse that travels at ground's level, or a concentrated beam of energy used while the core spins both clock-wise and counter clock-wise, to make it harder to avoid. Areas close to the core suffer the same "reversed gravity" effect as before.

The first prototype model was developed under Light Sword Cypher's supervision in the Antarctica Research Lab, where it was kept as a gravity experimental unit[6]. A second core was built and installed within the rebuild Third Moon, as well. Much like before, Hiryu faced and destroyed both computers during his mission to eliminate the Grandmaster.

Strider II/Strider ReturnsEdit

Note: this game has been removed from continuity

A smaller Anti-Gravity Device is found by Hinjo in a narrow passage near the end of the Prison Ship. It's not really attached to anything and seems to be just floating in the middle of space. Once Hinjo falls into range, the gravity keeps him moving in circles around the core while it shoots homing missiles at him. Hinjo destroys it and proceeds ahead.

InformationEdit

Stats
Enemy Type: Computer
Hit Points: 25 HP (1)
Score: 1000 PTS (1)

The original Anti-Gravity Device, as stated above, has a single method of attack: it captures Hiryu in its gravitational pull and, after a few spins, throws him against a wall for damage. While there are also small satellite objects floating around, they usually don't represent much of an obstacle.

The Gravity Core, on the other hand, has several different attacks: it starts the battle by shooting a plasma pulse that runs down the floor in a counter-clockwise direction, followed by four beams of plasma shot by the core's emitters. The beams will stay as the core starts circling clock-wise for a while, before suddenly switching directions and going counter clock-wise. One has to steadily run between the beams as they move, while looking out for the pulse. Finally, the core will turn red and attract Hiryu into its orbit, forcing him to spin around it for a few seconds. This technique, however, doesn't seem to have any way to damage Hiryu and just leaves it open to a barrage of slashes.

Other AppearancesEdit

CameosEdit

Namco x Capcom
A 3D rendition of the original device can be seen as part of the scenery in Chapter 40, serving its original role as the Balrog's energy core. In this version, however, the Anti-Gravity Device has the Psycho Drive built into it, channeling Bison's own Psycho Power through, which allows the Balrog to travel between dimensions. Bison is forced to remain in the core in an attempt to stabilize its power, and as soon as he is killed, the Psycho Power overloads the core and the whole airship starts self-destructing.

ReferencesEdit

  1. 1.0 1.1 Sega (Sept 29 1990, Mega Drive). Strider Hiryû (Japanese). Instruction manual, Pg. 25
  2. 2.0 2.1 Capcom (24 Oct 2006, PlayStation). Gamebook: Strider Hiryu (Japanese). Pg. 13. ISBN 4-86233-076-2.
  3. Capcom (24 Oct 2006, PlayStation). Gamebook: Strider Hiryu (Japanese). Pg. 28. ISBN 4-86233-076-2.
  4. 4.0 4.1 Staff (30 Nov 1992). "Capcom Game Street". Gamest Extra: All Capcom (81). Pg. 42-45.
  5. Sega (Sept 29 1990, Mega Drive). Strider Hiryû (Japanese). Instruction manual, Pg. 24
  6. Capcom (24 Feb 2000, PlayStation). Strider Hiryû 1&2 (Japanese). Mission 3: Infiltrate the South Pole Institute; Scene 5: South Pole Lab, Gravity Experimental Unit
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