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Flying mosque art

Official Arcade art

Flying Mosqueman (フライング・モスクマン) is one of the stage enemies found in the original Strider and all its ports. It is a flying variation of the ground-based Mosqueman enemy.

The Flying Mosqueman is a small flying robot, developed for the same task that its predecesor: the protection of the rooftops of the Mosques in Kazakh's Capital City[1]. During their exile in Siberia, the Mosqueman Research Team came to the conclusion that, in order to defend the steep slopes of the Mosques, a flying machine was much better suited than a ground walker[2]. They designed this model as a smaller and lighter build, and finally were able to make it fly by applying thin transparent wings to each side. Weaponry was also removed from the model (100 PTS version can still shoot at the player), with some even carrying out Item Boxes instead. It's said this was done as payback for having been sent to Siberia.[2]

Information

Appears in Stage 1 (St. Petersburg), Stage 3 (Flying Battleship Balrog), Stage 4 (Amazon) and Stage 5 (The Third Moon). Also appears in the PC-Engine-exclusive stage (Oil Fields).

A security robot that flies over the skies of the Imperial Capital on its duty of protecting the city skyline[1]. Its main body is a simplified form of the original Mosqueman's, with two small wings at each side to sustain flight and a single wheel installed below the body. There exist two types of Flying Mosqueman: attack type and Item Box carriers[3], the first type are capable of shooting at Hiryu while the second type carry Item Boxes around for him to pick up. Both types also attempt to strike Hiryu through contact by flying into him.

The Flying Mosqueman usually appears in groups of around 2 or 3, though a total of six of them ambush Hiryu at the top of the Grand Mosque. They are mostly a nuisance, flying around trying to hit Hiryu, though in contrast they are easily destroyed by a single attack.

References

  1. 1.0 1.1 Capcom (24 Oct 2006, PlayStation). Gamebook: Strider Hiryu (Japanese). Pg. 18. ISBN 4-86233-076-2.
  2. 2.0 2.1 Gamest Staff (15 Oct 1992). "Capcom Game Street". Gamest Extra: All Capcom (81). Pg. 42-45.
  3. Sega (Sept 29 1990, Mega Drive). Strider Hiryû (Japanese). Instruction manual, Pg. 18
Strider
Hiryu
Equipment: CypherOptions (ABC) • Climb SickleGlider
Moves: SlideCartwheel JumpBig JumpCypher AttackBunshin
Stage Enemies
Russian InfantrymanRascalFlying MosquemanMosquemanShadow Tag Bullets SoldierDesert Soldier
Giant SandwormArmy JeepSiberian WolfWall CrawlerFrogBalrog Marine CorpsTurretLaser Turret
Giant Main GunMr. ElephantHit MouseFloating MineAmazonessPoison MushroomDinosaursPiranha
Bosses
StrobayaNovoOuroboros (General Mikiel) • Giant AntlionSovkhoz Я (Tank Driver)Mecha PonSoloKuniang
Anti-Gravity DeviceCaptain Beard Jr.LagoGrandmaster Meio
Locations
St. PetersburgOil FieldsSiberiaFlying Battleship BalrogAmazonThe Third Moon
South American Base
Related Articles
StridersKazakh FederationResearch StaffsMinor groupsMinor StridersFlying TortoiseSky Thunder Mk-II
NavigatorAssault RifleGiant FlamethrowerPlasma WhirlwindSummoningThe Third Moon PlanEurasiaEarth
† = Exclusive of the PC Engine port
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