Harumaru's caricature from the Strider 2 Secret File
Harumaru (ハルマル) is the known name of the main illustrator in Strider 2. Harumaru worked as an artist for Capcom in-between 1998 and 2000, primarily as illustrator for a number of the company's fighting games.
Harumaru was chosen as the main illustrator of Strider 2 after submiting an artwork piece that'd eventually become Hiryu's main art. Harumaru designed Hiryu primarily based on advice from fellow artist Shoei, who described Hiryu as a "crazy-style" protagonist that'd mechanically fulfill any assigned mission.
Harumaru was also in charge of the in-game cutscene art shown at the beginning and end of each stage. To create the unique world setting in the game, Harumaru drew inspiration from American comic books, most notably works by Mike Mignola, Simon Bisley and the comic book series Spawn.
In later years Harumaru has been called up on special occassions, such as providing tribute art for the 25th anniversary Street Fighter artwork and to provide commentary for the release of the 2014 Strider.
|1999|| Street Fighter Alpha 3|
|Capcom||Capcom||PlayStation, Sega Saturn, Dreamcast||Character Design|
|1999|| Street Fighter III 3rd Strike: Fight for the Future|
|1999|| Strider 2|
|2000|| Project Justice|
|Capcom||Capcom||Arcade, Dreamcast||Original Artwork|
|2000|| Cannon Spike|
|Psikyo||Capcom||Arcade, Dreamcast||Graphic Designer|
|2000|| Capcom vs. SNK: Millenium Fight 2000|
カプコン VS エス・エヌ・ケイ ミレニアムファイト 2000
|Capcom||Capcom||Arcade, PlayStation, Dreamcast||Illustrator|
- ↑ Harumaru's personal blog's profile. Accessed May 27, 2016
- ↑ 2.0 2.1 2.2 2.3 Capcom (March 10, 2014). "Capcom Legends Chapter 3: The Running Ninja from the Future, Hiryu!" (Japanese). Capcom's official site. Accessed May 27, 2016
- ↑ Capcom (December 17, 2012). "Street Fighter Art Works" (Japanese). e-capcom.com listing. Accessed May 27, 2016
- ↑ Capcom (2014). "Launch Celebration Comments from Past Special-A Class Striders". Capcom's official Strider site (Japanese). Accessed May 27, 2016.