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Hinjo

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Hinjo
Hinjob
Stats
Debut: Game: Strider II
Profile
Gender: Male
Hair Color: Brown
Eye Color: Blue
Nationality: Unknown
Affiliation: Striders
Strider Rank: Special-A (implied)
Weapon: Cypher, Shurikens
Gyro Laser Rifle, Matter Converter

Hinjo, originally known as The Warrior[1], is the main protagonist of the Strider II/Strider Returns games.

A member of the Striders, not much is known about Hinjo, the Strider Dude. Claimed to be the "most pumped-out Strider of them all", his use of a Cypher would presume he's an Special-A Rank agent. Besides the Cypher, he favors the use of long-range weaponry, either a rifle or shurikens. He's also in love with Lexia[2], who may or may not be the female leader of a distant planet...but she's definitively not a car.[3]

StoryEdit

Strider II (Home computers/Master System)Edit

Hinjo2

Hinjo (Amiga)

After returning victorious from the Soviet bloc, Hinjo is contracted by the forces of planet Magenta to rescue their female world leader from alien terrorists. As payment for his aid, he's given special weapons by the Magentan force in the form of a laser rifle and a machine that mutates him into a robot form.

Fighting off the terrorist drones and forces throughout the war-struck Planet Magenta, Hinjo finally reaches their leader’s prison ship. After defeating all enemy forces, he releases the captive woman and together leave the ship on an escape shuttle.

Strider Returns (Mega Drive/Game Gear)Edit

Hinjo1

Hinjo (Genesis)

Grandmaster Meio returns seeking revenge. Not only he stands above the planet on his Prison Ship, threatening to turn Earth into a black hole, he’s also sent his automadions to kidnap Lexia, Hinjo's beloved, as insurance against the Striders. Ready and willing to take this mission, Hinjo is assigned to stop The Master’s ambition.

Hinjo’s mission begins on the Forbidden Forest, where he confronts the automadions and Inferno to access the Castle Metropolis. Here he’s confronted by The Master himself, or so it appears. Defeating him, he proceeds through alien depths and rooftop areas until he gets into the Master’s Prison Ship. Hinjo confronts the Master at last and claims victory, and finally finds the captured Lexia. Freeing her, both abandon the exploding Prison Ship on an escape shuttle.

AbilitiesEdit

Hinjo's abilites are (much like everything else) copied off from Hiryu, though always in some reduced or unfinished way. He's as acrobatic as Hiryu and can do most of his stunts, albeit he moves slower than him and can't perform the slide attack. He wields the Cypher sword while in any position except while standing still, as he needs to whip out the rifle instead. He also has a Climb Sickle and can cling through walls, but not ceilings, for some reason.

Hinjobot art

Hinjo turns into this...

Unique to him are two weapons gifted by the Magentans: the "Gyro Laser" is a high-velocity rifle Hinjo can use for crowd-control, but only while standing still. The "matter converter" is an artifact that, once powered-up, cybernetically mutates him into an "Elite Mechanical Combat Unit", a rare robot form with tank threads. This form can't jump, duck, moves even slower and only shoots a laser beam in a straight line. In spite of this, the Magentans "have told him" he should be able to defeat anything the terrorists can throw at him.....[1]

The Mega Drive port altered most of these: Hinjo can now slash while standing, slide and climb ceilings, but he's just as fast (if not slower). His Cypher is now a "Sweep" variant with a wave-type edge effect, though there's the option to switch it for a "Clasic" variant. The Gyro Laser was replaced by Shurikens, which he can throw in pairs of 3 at distant targets, and the robot form is scrapped for a set of silver orbs which orbits around him producing damage on contact to bosses.

Design NotesEdit

Hinjo's existence is attribued to the complexity of Hiryu's trademark: being both owned by Capcom and Moto Kikaku, Tiertex and U.S. Gold couldn't use him, so they altered his sprite to have him use white instead of lavender. The sprite used in the later Mega Drive port is, in fact, merely a white color swap of Hiryu's sprite directly ripped from the Mega Drive port of the first game.[4]

While better known as Hinjo, this name only appears once in the Mega Drive's manual[3], and all other instances (including in-game) refer to him as simply "Strider". This also applies to the Home Computer ports, whose manual instead refers to him as "The Warrior".

Much like everything related to Strider II/Returns, Hinjo was ignored once the official Strider 2 was released.

GalleryEdit

TriviaEdit

  • As expected from originating in a game of Returns quality, Hinjo is treated as a joke character by the fanbase, and mocked whenever possible.
  • The prologues in the game's manuals imply Hinjo is the same "Strider" from the original game, as he came victorious from "the Soviet bloc". Much as well, the Tiertex ports altered "simulation" ending would then indicate Hinjo's previous victory was just him "passing a test".

ReferencesEdit

  1. 1.0 1.1 U.S. Gold (1990, Amiga). Strider II (English). Instructions Manual
  2. Strider Returns Advertisements. Guardiana.net. Retrieved 25 Nov 2010
  3. 3.0 3.1 U.S. Gold (1993, Mega Drive). Strider Returns: Journey into Darkness (English). Instruction Manual, Pg. 1.
  4. Scion (11 Feb 2010). "Interview with Allan Findlay". LSCM 4.0. Accessed 23 Nov 2010.

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