Kazakh Federation
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Added by Strider KageIn the localization of the Mega Drive port's manual, the country's name was translated as "Kazafu"[1], the romanization of the Japanese katakana word for Kazakh (カザフ).
In the translation of the Strider 2 manual, the reference was updated and the country is referred by its actual name, "Kazakhstan".
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Overview
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Kazakh is an Eastern Europe country that, by the year 2048, has become the Imperial Capital of the Russian Empire[1]. It's capital city and center of power is "St. Petersburg"[2][3], a traditional historical city that has plenty of mosques and Russian Orthodox onion domed churches and cathedrals. Despite the difficulty of creating defenses for such areas, the whole city is well protected by both men and machines, and the Kazakh government has boasted of having an impenetrable defense.[4]
The government's dictatorship has progressively worsened the country's condition, with the domestic economy about to crash and public dissatisfaction reaching its peak[5]. This reckless driving of the country's administration eventually led to the creation of rebel factions, which clashed in conflict with government troops[1]. In both versions, this led to the involvement of the Striders in the situation, setting the story into motion.
Organization
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Kazakh's Government
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Added by Strider KageLikely through Grandmaster Meio's manipulations, all members of the council possess the ability to merge themselves into a centipede-like creature known as Ouroboros, the Iron Ruler[6]. The nature of this creature, whether it is still human or a full machine, is unknown.[6]
Secret Police
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- Main article: Kazakh Secret Police
Appears as an early antagonist force in both the manga and NES game, and while it is not referenced in the coin-op, the "Russian Infantryman" stage enemy wears an identical uniform and use the same weapon.
An underground force created to deal with the rebel uprising product of the handling of the Kazakh government. This police force is given complete freedom of actions in order to subdue the rebels, capable of killing them in order to avoid paying court fees[7]. They also have access to heavy armored vehicles, including the T-48 model tank and an anti-tank stealth chopper.
Armed Forces
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Seen as part of the exclusive extra stage in the PC-Engine port, which is set in a military desert camp. Soldiers of Kazakh's military force are seen wearing olive and camouflage uniforms, and wield weapons like machine guns and bazookas. They are also seen driving vehicles like a gun-mounted army jeep. Hiryu runs into this camp while pursuing a runaway soldier driving the Sovkhoz Я, a tank reminiscent of the T-48 model.
Research Teams
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Mentioned in supplementary material for the coin-op[2][8]. Within the Kazakh Federation, there exists a worldwide famous research academy, and within it there exists two rivaling research teams known as the Mosqueman Research Team (モスクマン開発) and Rascal Research Team (ラスカル開発)[2]. The research groups were employed by Meio and his subordinates, and under his direct orders developed the machines that form part of Meio's army[8], such as the Mosqueman, Rascal, Mecha Pon and the Anti-Gravity Device.
References
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- ↑ 1.0 1.1 1.2 Sega (1 Sept 1990, Mega Drive). Strider (English). Instruction manual, Pg. 13
- ↑ 2.0 2.1 2.2 Staff (30 Nov 1992). "Capcom Game Street". Gamest Extra: All Capcom (81). Pg. 42-45.
- ↑ Capcom (24 Oct 2006, PlayStation). Gamebook: Strider Hiryu (Japanese). Pg. 18. ISBN 4-86233-076-2.
- ↑ Capcom (24 Oct 2006, PlayStation). Gamebook: Strider Hiryu (Japanese). Pg. 5. ISBN 4-86233-076-2.
- ↑ Wada, Tatsumi (Nov 10 1989). Strider Hiryû, Chapter 1, Pg. 5. Kadokawa Shoten. ISBN 4-04-713009-5.
- ↑ 6.0 6.1 6.2 Sega (29 Sept 1990, Mega Drive). Strider Hiryû (Japanese). Instruction manual, Pg. 23
- ↑ Wada, Tatsumi (Nov 10 1989). Strider Hiryû, Chapter 1, Pg. 21. Kadokawa Shoten. ISBN 4-04-713009-5.
- ↑ 8.0 8.1 Capcom (24 Oct 2006, PlayStation). Gamebook: Strider Hiryu (Japanese). Pg. 13. ISBN 4-86233-076-2.