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Str mosqueman and rascal art

Official Arcade art

Mosqueman {モスクマン) is one of the stage enemies found in the original Strider and most of its ports. It's one of the more recognizable machines in the game, alongside the likes of the Flying Mosqueman and Rascal robots, specially for the unique sound he does when approaching the player.

A four-legged robot with a round spinning head, Mosqueman is one of the many defense mechanism used by the Kazakh Federation. It was designed by the Mosqueman Research Staff by request of the Kazakh ruling party to serve as a defense robot capable of moving through the oval point-shaped rooftops of the mosques in St. Petersburg, whose shapes make them difficult to defend[1]. The research team completed a prototype after exceeding the 2 and a half months development schedule, and it did not meet the council's "aesthetic sense", which earned them their fury and banishment to Siberia[1]. Despite this, and the later creation of the Flying Mosqueman, several Mosqueman robots were still employed as part of the city's defense system.

Information[]

Appears in Stage 1 (St. Petersburg) and Stage 5 (The Third Moon). Also appears in the PC Engine-exclusive stage (Oil Fields).

An octopus-shaped robot that spins its head around as it walks with its four legs[2], the Mosqueman is designed with the steep geography of the Mosque's rooftops in mind[3]. Mosqueman's main method of attack is a powerful laser beam it shoots from its "eye". It can also use several miniature missiles stored inside its body, which are shot upwards and then fall back down. The missiles are mostly used when a target is located directly above the robot.

This enemy's most recognizable feature is the strange thumping sound it makes as it strolls around the area, indicating they are in close proximity.

References[]

  1. 1.0 1.1 Strider Development Staff (March 1989). "Strider Hiryu Characters Original Image Collection". Gamest (30). Pg. 98-99.
  2. Sega (September 1990, Mega Drive). Strider Hiryû (Japanese). Instruction manual, Pg. 19
  3. Capcom (October 2006, PlayStation). Gamebook: Strider Hiryu (Japanese). Pg. 18. ISBN 4-86233-076-2.
Strider
Hiryu
Equipment: CypherOptions (ABC) • Climb SickleGlider
Moves: SlideCartwheel JumpBig JumpCypher AttackBunshin
Stage Enemies
Russian InfantrymanRascalFlying MosquemanMosquemanShadow Tag Bullets SoldierDesert Soldier
Giant SandwormArmy JeepSiberian WolfWall CrawlerFrogBalrog Marine CorpsTurretLaser Turret
Giant Main GunMr. ElephantHit MouseFloating MineAmazonessPoison MushroomDinosaursPiranha
Bosses
StrobayaNovoOuroboros (General Mikiel) • Giant AntlionSovkhoz Я (Tank Driver)Mecha PonSoloKuniang
Anti-Gravity DeviceCaptain Beard Jr.LagoGrandmaster Meio
Locations
St. PetersburgOil FieldsSiberiaFlying Battleship BalrogAmazonThe Third Moon
South American Base
Related Articles
StridersKazakh FederationResearch StaffsMinor groupsMinor StridersFlying TortoiseSky Thunder Mk-II
NavigatorAssault RifleGiant FlamethrowerPlasma WhirlwindSummoningThe Third Moon PlanEurasiaEarth
† = Exclusive of the PC Engine port
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